The Comic
Round Up column aims to get some words down on comics published for the
week. This weeks reviews are handled by a handful of former Russian
AT-AT pilots. There's just too many great books coming out from Valiant,
BOOM!, Monkeybrain, and Dark Horse that don't get enough attention. We
hope to rectify this issue and inform you on what it is you should be
reading and what makes it to the tops of our buy piles.
This
week we are reviewing The Victories, Six Gun Gorilla, Shadowman,
Hawken: Melee, Suicide Risk, and Herobear And The Kid: Inheritance. All
with a sweet piece of ptichie moloko. Delicious!
The Victories #7
Story by Michael Avon Oeming
Art by Michael Avon Oeming
Cover by Nick Filardi
Lettered by Aaron Walker
Mike Newhouse-Bailey: Issue
2 of the new arc is going to be remembered for some time. The
Victories are currently locked up and their leader is a traitor. D.D.
Lau is their only hope.
In an issue that features a large number of heroes in their underpants, Oeming
manages to pack in the action mixed in with a good amount of heart. I
won't play the spoiler on this one, but there is a shocking and powerful
scene that will have a major impact on the series going forward.
This
series is a fresh take on the superhero genre that has been a fun ride
thus far. After the events of this issue take effect, I am really
excited about the direction this series is moving. Fans of Powers
should be reading this title.
The
second arc appears to be as good, or even better, than the first arc
and I hope this ongoing series has enough of a fan base to move forward.
Verdict: Buy it
Six Gun Gorilla #6
Story by Simon Spurrier
Art by Jeff Stokely
Cover by Ramon Perez
Lettered by Steve Wands
Mike Newhouse-Bailey: The
final issue of this series brought a fitting ending to a series that I
struggled with. I loved the concept of it, but felt it seemed forced at
times. I am pleased to report that the conclusion to this series was
both exciting and satisfying.
Blue
wanted to die and sold himself to the psychic television show in order
to perish in front of a viewing audience. He was saved by a gun
wielding gorilla and is the biggest threat to the BlueTech-PV
Corporation.
Spurrier did
a marvelous job pacing the growth and development of Blue. Blue
finally grew into the character the people wanted him to be and was able
to effectively take down BlueTech-PV. Stokely's art is fitting for this series and does a nice job executing both emotional scenes and the over-the-top battles.
This issue has reinvigorated me on the series and I think a re-read is in order. Spurrier left the door open for this to transition to an ongoing title and it will be interesting to see if it continues.
Verdict: Check it out
Shadowman #13
Story by Peter Milligan
Art by Roberto De La Torre
Gord Cummings: Valiant
has some great stuff coming out monthly and some not great stuff.
Shadowman was the latter. In fact, after the first arc of the series I
dropped the title from my pull list. Well, it's now time to add it back
to my subscriptions. Now that comics legend Peter Milligan (yeah
he's a legend, haven't you ever read Shade or X-Force?) has joined the
Valiant bullpen along with the artistic stylings of Roberto De La Torre,
Valiant has on its hands a quick classic. I can't wait to see how this
arc goes forward and I really hope Milligan is here to stay.
Milligan
gets right to it by adding some much needed depth to the Shadowman
character. We gets hints into the past which are not as altruistic as we
have been led to believe. We also get a sense of his suffering, and
much like his childhood we get the sense that Jack Bonifice is on his
own. He is alone against the newly introduced Mambo, alone against the
Abettors (who were supposed to protect him), and alone against himself.
Milligan gives the characters his stylistic bend as we journey through
the Bayou sniffing glue and talking to human skulls. Doesn't that sound
awesome? If you're a fan of Milligan like I am it does.
This
review would be incomplete without giving De La Torre some love too.
He's done a great job adding to the script given to him by Milligan. He
takes the tone and runs with it, giving us a setting that's both
beautiful and eerie. The landscape of the bayou looks like a
hallucinogenic syrup that you will want to drink. Because you're
curious. De La Torre's scenery just looks that breathtaking from the
dark lit squalor of the Ninth Ward to the cemetery that's tended to
by...well... necrophiliacs.
That's where I'll end this review. On that very note.
Verdict: Must Read
Hawken: Melee #1
Written by Dan Abnett
Art by Federico Dallocchio
Colours by Chris Northrop
Cover by Tim Bradstreet
Gord Cummings: This
series is based off of the free online game of the same name. In this
first issue we get a guy in a mech who is blowing up other mechs and
we're not too sure as to why. I suppose they are providing some kind of
challenge to him, but it's not entirely clear. Through this battle of
cool looking mechs we have the mech pilot Draden Lusk experience the
"slow" of the battle. The idea is that during the thick of it all time
will slow down and what is five seconds will feel like minutes. Cool
idea.
A
cool idea is as far as this goes, and that cool idea is not enough to
sustain a whole issue of the comic. The protagonist experiences it and
that's really the sum of this comic. It's incredibly disappointing too
given that it's Dan Abnett who is currently burning it up over on DC's
Masters of The Universe. That's two licensed properties going for him
right now and given that BOOM! is truly the masters of licensed
properties, you'd think that Hawken might have turned out differently. I
mean, look at that cover! Tim Bradstreet!
And
that isn't to say that the artistic content of the comic is lacking.
Dallocchio is competent enough and the splash page inside gives us a
great view of this futuristic world where Hawken exists. The mechs looks
cool too in that they aren't the Cadillacs that they're often portrayed
as. The trouble is that this isn't enough. Sure, Kraft Dinner is
alright, but if there's something better around you're likely not going
to reach for the KD. You might eat the KD, but you're going to know that
that meal could have been better had you ponied up and cooked that
steak. Cook the steak, man. You deserve it. As long as you don't...
Verdict: Byrne It.
Herobear and the Kid:
The Inheritance #5
Story and Art by Mike Kunkel
Brad Brown: If
you hate earnestness, you will hate this comic. You cynics will roll your eyes so
hard it’ll snap your neck when you read this comic’s big reveal. But let’s be
honest—if either of those describes you, you weren’t touching a book with “Herobear” in the title anyway.
This is the conclusion to The Inheritance, but it’s also a holiday issue which provides a
twist that is equal parts charming and ludicrous. Mike Kunkle’s art has a personal quality to it which is fitting for
a book about optimism, friendship, and a toy bear that becomes a superhero.
This story treads (retreads) well-worn ground for Christmas
stories; the moral that Herobear teaches Tyler
feels derivative of The Santa Clause,
which is derivative of hundreds of other schmaltzy Christmas specials. However,
those clichés are clichés for a reason, and if you can overlook the re-gifted
messages, the unusual wrapping of bizarre plot reveals and good-hearted
earnestness makes this an enjoyable Christmas comic.
Verdict: Buy It
Suicide Risk #8
Story by Mike Carey
Art by Elena Casagrande
Colors by Andrew Elder
Letters by Ed Dukeshire
Cover by Tommy Lee Edwards
Brad Brown: Suicide
Risk #8 is a comic of cool scenes. Children deal with a monster peering
through a hole in reality in their bedroom, a superpowered dictator coerces the
United Nations, and a group of supervillains deal with the threat of oncoming
stealth bombers.
All of that is awesome, but Mike Carey has steeped his story with that mid-2000s “trying too
hard to be cool” mentality that almost ruined comics. Carey shows his skill at
crafting cool comics moments, but they are joyless and lacking in fun. If only
things weren’t so serious.
Elena Casagrande does
a fine job drawing character reactions, and her monster/demon designs are
particularly well done. She gets
to draw several big, comic-book moments in this issue; they just aren’t allowed
to feel like comic-book moments.
Overall, Suicide Risk
is a decent comic, but it feels like it has come five years too late.
Verdict: Check It
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