Franco and Art |
Friday, October 25, 2013
[NYCC] Tableside Chat with Art Baltazar and Franco
When it comes to kindred spirits in the comic book industry, Art Baltazar and Franco are the first two names that come to my mind. Their collaborations are well-known, Eisner Award winning, and seemingly never ending. Which is a good thing in my books. These two are so in sync that it feels like they can finish each other's thoughts at times (or at least their sandwiches). In their infinite generosity, they took some time out of their New York Comic Con to sit down and talk with me about Itty Bitty Hellboy, Aw Yeah Comics!, and much, much more. So please pull up that arm chair and join us by the table for our latest Tableside Chat.
Art Baltazar and Franco are two incredibly well-known names in the comic book industry. Synonymous with all-ages comics and fun, these guys have been tearing up the place with their ever continuing collaborations. They painted the DC town red, putting out such gems as Tiny Titans and Superman Family Adventures (to name but two), and have since taken their act on the road. They've been kind enough to bring the Aw Yeah universe to Hellboy with the Itty Bitty Hellboy miniseries, while also creating some straight Aw Yeah Comics! goodness after their successful Kickstarter earlier this year. [This chat took place on October 13th, 2013]
Grant McLaughlin: Just to start off, I
have to ask: Why all-ages comics? Why is this something that matters to you guys? Why is this important in your view?
Art Baltazar: Me, I'm a cartoonist.
It's the only way I know how to draw. So it's the way I make comics
and I just like all-age because I want everybody to read what I draw
and write. So I don't necessarily consider my books for kids. I
consider that they're books that kids can read.
But we have fans from little ones to
really big guys, so it's just in my blood. It's in my nature. A
cartoonist. I grew up watching Tom and Jerry, Magilla Gorilla, Bugs
Bunny, so it's kind of like what they say: you write what you know.
Franco: Yeah, I think pretty much along
the lines of what he said. Grew up with the same cartoons. We were
kind of brought up in the same household, but in two different
cities.
Art: Yeah. [Laughs]
Franco: So it was fate that we met and
we just kind of gelled and we started making stories that worked for
both of us. So everything that he said.
GM: Speaking of, it's my understanding
that your initial meeting was a little fortuitous.
Franco: When we first met, I was at a
show where there was nobody buying anything, and there was a guy who
was standing in front of my table for about an hour or so, critiquing
and picking apart everything I had done in my self-published book
that I had written, drawn, edited – you know I had done everything
– and he was pointing everything out that I did wrong. And then I
finally snapped after about a half an hour and I snatched the book
out of his hand and said, “If you don't like my book, don't read
it!” and that's when Art happened to walk by, he said, “Hey, you
sell a lot of books that way?” [all laugh] I'm like, “Oh, man,
now I have to deal with this guy.” And then he sat down next to me
and set up his table. I'm like, “Great. Now I gotta stick around
this guy all weekend. But it worked out.
Art: The show – nobody went to the
show so we were able to talk and read each others' books so we became
buddies by the end of Sunday. So it was a good time.
GM: Glad to hear it's worked out.
Art: Yeah. [All laugh]
Franco: That was what, '97, '98?
Somewhere around there?
Art: And then it turned out that at the
time I only lived about fifteen minutes from him, so I'd go to his
house and draw, we'd watch wrestling and eat pizza and stuff. And
then we just started coming up with some ideas. It was kind of fun.
GM: You guys have obviously done a lot
of books, including some of your bigger books like Tiny Titans and
Superman Family Adventures at DC. How did that work lead into Itty
Bitty Hellboy? Did you guys approach Dark Horse or did they come to
you?
Art: We got an email from Mike Mignola.
GM: Oh really?
Art: He wanted kids books at his table
that he could sell with Hellboy. So we said yes and that's what we
made. We turned all of his guys small.
Franco: Yeah, I mean, he's a big icon.
I'm a big fan of his. So when you get the email from him asking if
you want to work on Hellboy, it takes you about two and a half
seconds to overcome the shock and then immediately say yes.
GM: Yeah, of course. And when you're
working with the characters, are there any limitations set on you or
do you guys kind of have carte blanche?
Art: Not yet. No one's said anything
yet. So we're really trying to make them cool and fun
and pretty much so far we're doing whatever we want with it. It's
kind of good.
He likes it and he said his wife and
his daughter love it, so they approved it before he could even look
at it, so that's probably pretty good.
GM: Sounds like pretty high praise.
Art: Yeah.
GM: Itty Bitty Helloby is set to run 5
issues. Have you finished all of them yet?
Art: Yeah, I got seven pages left for
number 5 when I get home. It should be done this week, and we'll see
what happens.
GM: When working on it, was there
anything you guys weren't able to get in there or did you really
manage to fit it all in?
Art: We got a lot more stories. We
could do an ongoing real easy. But we wanted to really concentrate,
and each issue has a theme. Like in issue 3 they go to Hell, issue 4
they go to Heaven, and issue 5 they go underwater. We're in the
swamp and there's a birthday party in issue 5. It's kind of fun.
We've a brand new character in number
five that's never before seen in the Mignola universe. We created it
for Mike Mignola, but I can't tell you what it is. You have to be
surprised.
GM: I'm sure everyone else will be very
surprised. And I understand the other big announcement this weekend
is that Dark Horse is going to collect Aw Yeah Comics! How did that
come about? How do you guys feel about that?
Art: I'm okay with that. We said yes
obviously. We did Aw Yeah Comics on our own with a Kickstarter campaign. Originally it was supposed to be some books for our store.
And we invited artists and writers to contribute to our books, and
Scott Allie talked to us during the Kickstarter and he wanted to
publish them as the Kickstarter was going. And so it was a really
awkward phone call because we'd reached our goal and he goes “Why
did I even bother calling you guys?” Because he saw the
Kickstarter at, like, noon and then scheduled a conference call for
4:30 but we hit the goal before then.
Franco: It's kind of like one of those
things like “Why did you do this? You should have just talked to
us”-type thing. And then he saw that in under eight hours we hit
the goal and he goes “Well that was really weird of me to send that
email.”
Art: “You don't need a publisher.”
Franco: I think that the cool thing
about it was that he was really interested in it and even after the
Kickstarter was funded he was still interested in it. All the
discussions that we've had about it, we came up with something cool
because, like, the comics was just us and other people that we
invited to do stuff with us, but the trade paperbacks - or the
collected versions – are going to be a lot more Art and Franco
content. So we felt that our names are going to be on the cover so
they're going to have a lot more Art and Franco in them. So if you
buy the floppies, it's going to be different content – some content
is the same – but different content than what you're going to get
in the trades.
Art: It's probably going to be 70% is
going to be reprinted stuff and 30% is going to be new stuff. So
we're going to do stuff like that, so you're going to get new pages,
new stories in every trade paperback. So that'll be cool. So the
floppy books and the trades will be different books. So that's kind
of good. And that's what we're looking forward to, you know?
GM: And is there a release date
associated with it yet?
Art: Not official, but I think Spring
maybe?
Franco: April, May, June.
Art: June, July, August.
Franco: Dark Horse knows the date.
They've told us the date, we've just --
GM: It's been a long weekend.
Franco: Yeah.
Art: I know it's not January.
[All laugh]
GM: Well that's good. And kind of on
the topic, how important is it to you guys to work on your own
characters?
Art: Oh, it's real important. We never
stopped. I've always done it. But I love working on all these other
guys too. To me it's all one universe. Comic World, you know?
Franco: I think the thing that we're
most indebted to for Dark Horse is that they approached us about
Hellboy but at the same time approached us about our own stuff. Aw
Yeah Comics! was a conversation we were having at the same time.
It's just that we couldn't talk about it until now, but they made it
real comfortable for us, and I like Dark Horse as a home.
Art: I like the meetings when you
suggest something and they're like, “Yeah, we can do that.” And
you're like, “Really?” It wasn't like all “We have to talk to
people or get back to you.” None of that. It happened right on
the spot every time. They're awesome.
GM: That's awesome.
Art: Yeah, it's good stuff.
GM: I'm also interested about – you guys
own a comic book shop in Illinois, right?
Art: Yeah.
GM: What's the story behind that? Has
it been a life long dream? Has it just come out of nowhere? What
happened?
Art: About a year and a half ago –
it's called Aw Yeah Comics in beautiful downtown Skokie, Illinois –
and we – our friend Marc Hammond runs the shop and he's co-owner
with us. He and Franco were talking about opening a shop maybe two
or three years ago. And then our conversation just kept evolving and
growing--
Franco: We'd always talked about it
before then, too. You know? And it's just something that kind of
evolved out of that. And it boils down to us wanting to be involved
in all parts of the industry.
Art: And then our buddy Marc said, “I'm
moving to Chicago next week.” “What? Why?” “To open up our
comic shop.” “Okay.” So that was it. We did it and it's so
much fun. We have another store called Alter Ego in beautiful
downtown Muncie, Indiana, and we're co-owners with Mark Waid. So we
have two stores right now that are kind of like an Aw Yeah franchise
going on. It's kind of cool. So we're creators, we're writers,
artists, publishers, retailers, and we'll probably be doing more
stuff, you know? We want to be involved in every aspect of the comic
industry.
GM: Sounds like you guys have your
fingers in a lot of pies at the moment.
Franco: We're trying.
Art: Yeah, it's our industry. That's
what it is. We work here.
GM: Then, just to finish up, the way we
do things at The Weekly Crisis is we like to end our interviews with
what we like to call the Literary Rorschach Test. So I have a few
words here and your job is to answer with the first thing that comes
to your head.
Art: Awesome.
Franco: Okay.
GM: First word would be Approachable.
Art: Clark Kent.
GM: Fun.
Franco: Yes.
Art: Exciting.
GM: Challenge.
Franco: Not really.
Art: Challengers.com I thought. It's a
comic shop in Chicago.
Franco: [Laughs]
GM: Collaboration.
Art: With Franco.
Franco: Yeah --
Art: Only with Franco.
Franco: I was going to say Art and
Franco.
Art: Yeah, I tried other people and I
didn't like it. Well, it's not as fun. I like it, but it's not as
fun. Franco, yeah.
GM: All ages.
Art: All the time.
Franco: Itty Bitty.
GM: And then finally, The End.
Franco: Okay.
Art: Never.
Franco: Yeah, Never. I'm going to go
with Never.
GM: Alright, some switching here.
Art: Never ends.
GM: That's great. Well thank you very
much for your time.
Franco: Awesome. Thank you for your
time.
Art: Gracias, dude.
While Art and Franco may have finished up Itty Bitty Hellboy by this time, issue #3 will be hitting stands next Wednesday, the 30th of October! The Aw Yeah Comics! collection from Dark Horse doesn't actually have an official date at this point, but keep an eye out for it in the second half of next year.
Posted by Grant McLaughlin at 9:30 AM
Thought Bubbles: Art Baltazar, Aw Yeah Comics, Convention, Fireside Chat Interviews, Franco, Itty Bitty Hellboy, New York Comic Con
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